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Newsletter

  • Summer Courses Listed for 2026

    Summer 2026 classes are now posted at summer.ucsc.edu. Explore courses and start planning your summer schedule! Days and times will be in the schedule of classes on March 15. Email summer@ucsc.edu with questions.

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  • STEM Career & Internship Fair

    When: January 28 at 11:00am – 3:00pmWhere: Stevenson Event Center Here is a chance to meet STEM recruiters in person! If you are interested in pursuing a career in science, technology, engineering, mathematics or research, then take advantage of this opportunity to meet recruiters from companies looking to fill various positions (both technical and non-technical).

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  • Join Stark Hacks, Worlds Largest Hardware Hackathon

    Purdue University’s Humanoid Robot Club is running Stark Hacks, a hardware hackathon April 17-19, 2026. They are aiming for a World’s Record for largest hardware hackathon. Interested in participating? Apply today! Deadline to apply: January 30, 2026

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  • Human Computer Interaction MS Virtual Info Session

    When: Wednesday, January 14, 2026 7:00-8:00 pm PST Where: Virtual event, register here Join us January 14 from 7 – 8 PM for our Virtual Information Session. Learn more about our program, based at the UCSC Silicon Valley Campus, where you can earn your HCI MS in 15 months. We offer:

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  • Be Inspired: Explore Graduate Studies In Stem (Tonight!)

    Where: Virtual event – register hereWhen: Monday, January 12th from 5:00pm – 6:30pm Not sure if graduate school is right for you? Join us to learn what graduate school is really about and explore whether it’s the right path for you. We’ll cover topics such as qualifying exams, funding options, common misconceptions, and more! Please

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  • Learn Godot game development!

    Course CMPM 17-04 (Tu/Th 01:30PM-03:05PM) is an all-in-one game development starter course, intended to teach students fundamental skills needed to design a basic video game. Through this course, students will develop a full game from start to finish in a small team, creating art assets, designing game mechanics, scripting in-engine, and completing asset/design implementation. Students

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Last modified: Mar 21, 2024